Mega Tree API
Code generator
Fill the form, get a compiling Mono plugin, the csproj block and the cost table your players will actually pay.
Everything happens in your browser - nothing is uploaded. What you type is kept in
localStorage so the page survives a refresh.
The output targets Mono and BepInEx 5: BaseUnityPlugin,
Awake(), netstandard2.1. If you paste it
into a Supermarket Simulator project it will not compile, and that is on purpose.
Your mod
[BepInPlugin].
The node
prefix.name. Never change it after release.
0.5 for the tree default -
the line is only emitted when you change it.
Price
The player starts with $400. A store expansion is $600 at level 1 and about $80,000 for the whole thing - the largest sink in the game. Mega Tree's own cheapest line starts at $250 a level, and its most expensive node is $60,000.
Icon and text
Gate (optional)
This is the game's own player level, the one that gates hiring and store growth. Asking for a number nobody reaches hides your node from nearly everyone. Leave both at 0 for no requirement at all - that is the default and it is a perfectly good choice.
Checks
Output
The generated plugin compiles and puts a node in the tree, but the bottom of the file is a commented-out patch, not a working effect. What the level does is the one part no generator can write for you. Events covers the three shapes it can take.